Category Archives: How-To

Tutorials and design exercises.

How To Exhibit Your Art: Part 3 Galleries

At some point in their career nearly every artist/designer wants to exhibit their artwork. It’s a way to get feedback on what you’re doing. It also has the potential to enhance your career, professionally and financially. Exhibiting your work is … Continue reading

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How To Exhibit Your Art: Part 2 Art Centers

Most artists and designers want to exhibit their artwork in a prestigious, high quality venue. If that’s your goal, figuring out how to make it happen can be a daunting task. To help you with this challenge we are presenting … Continue reading

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How To Exhibit Your Art: Part 1 Museums

Most artists and designers want to exhibit their work in a museum, gallery or other high quality location. Figuring out how to accomplish this is often frustrating, time consuming and even a bit mysterious. With this post we begin a … Continue reading

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Design Exercise: Typologies

Last week I wrote about photographic typologies. A typology is a collection of a single type or class, with the collection itself being more important than the individual components. Christian Webb If you’ve been reading our book Design: A Beginner’s … Continue reading

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Computerized Tools For Sculptors and Designers (part three)

Today’s artists and designers who work in three-dimensions have a wonderful array of computer-based tools and processes at their disposal. What started as an expensive and highly specialized way to build prototypes and speculative models has evolved into a normal … Continue reading

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Computerized Tools For Sculptors and Designers (part two)

Today’s artists and designers who work in three-dimensions have a wonderful array of computer-based tools to help them make objects. Those tools generally fit into three categories: milling, sintering and printing. All three start with an artist/designer creating a 3-D … Continue reading

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Design Exercise: Is That White?

Barton Lidice Benes, “Letter From Aunt Evelyn” This assignment will help you understand color and value relativity, while developing your visual acuity. Before starting I suggest you review Chapters 6 (Value), 7 (Color), and 10 (Grid) in our book Design: … Continue reading

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Computerized Tools For Sculptors and Designers

Today’s artists and designers who work in three-dimensions have a wonderful array of computer-based tools at their disposal. What started as an expensive and highly specialized way to build prototypes and speculative models has evolved into a normal means of … Continue reading

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How To Analyze a Painting

In a recent post I analyzed a work of art by Barry McGee, identifying the elements and principles of design. Today I want to look at a painting by Kerry James Marshall. As a reminder I’ve included a list of … Continue reading

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Design Exercise: Map Collage

Sharon Rankin Over the last several weeks I’ve posted about maps. Today I want to present you with a design challenge centered around maps. Before you start I suggest you review my three posts, paying particular attention to Post 3, … Continue reading

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